Thursday 17 March 2016

Study Task 2 - Captain Character - Coraline Character Design


I decided to look into the character designs from Coraline because of the vast images that are available and how the characters personalities are captured perfectly.




Coraline is a child, and her personality is captured through a series of poses, facial expressions and feature placement.


By utilising the placement of facial features, Coraline is given a lively and expression personality even when the face is blank.


Using a skeletol base can help animators and designers understand the characters facial features further. This sheet was probably created so the character could be physically created into a model. Thes would be extremely useful to the production department to work from in order to correctly capture the characters facial features.




This is probably my favouite piece out of the set of character designs. This is because it's a lot more detailed in order to translate into the 3D models. The flacid skin is captured through the use of shadows and exaggeration of weight.


A mixture of shapes were used to create this character. The nose is a large triangle, making the nose a significant facial feature. All of the characters from Coraline have distinctive facial features.



Creating sheets that consist of mouth movements in the early stages can help other people who are part of the production process have guide lines. This sheet in particular can be utilised in the later stages when actually animating the character.


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