Monday, 9 November 2015

Studio Brief 3 - Explore - My Flip book animations


Here is my first flip book that I created. I decided to base the ball inside of a box so I could visually see where the ball would be hitting the sides. This would prompt me to change the shape of the ball to emphasise the rubber texture.




Here, I decided to draw my bouncy ball without any lines for me to get more of an understanding of timing and spacing between points. I feel like out of both of the flip books, this was the more successful one because I demonstrated timing, spacing and texture.


I feel like for my first flip-book animation, they turned out okay. I took into account the 12 Principles of Animation throughout my drawing process to convey the texture and speed of the ball. However, I think I could of referred to the 12 principles of animations more during he process, as some of the frames lose the balls original shape.
Overall I feel like I gained an understanding on how the flip-book process can be useful. I can use this technique in my late projects to test out any movements that I wish to animate before taking the next step.

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