Tuesday, 24 November 2015

Studio Brief 1 - Process and Production - Initial Character Designs


This was my first design for what I wanted one of the shots to look like. My idea is to have a shot of the boy fishing, and then have the camera pan underwater and reveal the large fish hiding under the water.



I decided to sketch out a few drawings of deep sea fish. I did this to gain an understanding of how I wanted my fish character to look. I feel comfortable using inks and water colour, then laying over a black fine liner. However, with this project I aim to push myself and experiment with the technical side of animation.

I then had an idea of having the fish be a large fish person. I decided not to pursue this idea further as I felt like it would be too complicated, and I want my animation and characters to be simple, but effective. i also feel that trying to animate this character would prove to be difficult.




When thinking about how I wanted my animation to end, I decided that I didn't like the idea of the boy being eaten at first. I decided that I wanted the fish to be an octopus, and have a large anvil fall on top of it's head. I would have this end my animation because it would give an abrupt ending and a comical feel.

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