Sunday, 17 January 2016

Visual Language - Study Task 2 - Captain Character - Brief Body Development

I finally decided on a face shape and a rough idea of where the features would be on the face. At this point I still was unhappy with the hair, which I chose to develop.

I started to experiment with certain facial expressions to decide whether or not I was fully happy with the characters design. I found that his design still didn't feel right compared to my character description. I decided to try the character with a tu-pay and with side-burns, however I felt that this still didn't really fit in with the character. 

I feel as though in these drawings, I didn't fully take into account gravity. I feel as though certain aspects and features of him should have a drag to them. This is something I will research and apply to my character.

My next step to develop my character into a final design is to experiment with longer hair and extremes of facial features in order to decide what looks better.

At the bottom of the sheet I decided that the body shape was perfect apart from the position of the legs when viewed from the side. I decided the legs need to be more central in order to take into account how he would move and how gravity would work with the character. I want my character to have a sturdy structure to him, without being too angular, and maintaining his round and soft shape.

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