Thursday, 14 January 2016

Studio Brief 1 - Process and Production - Final Animation and Evaluation



Overall I feel that I have achieved a lot during the production of my animation. I feel as though I can successfully say that I have gained a lot of knowledge and understanding in my response to the brief.

I feel that I put a substantial amount of effort into the post production side of my project. I created a great understanding of the way I wanted my animation and characters to look like. I also feel that I documented this part of my project fairly well, which is an aspect that I wanted to work on from my last project.

I initially found it difficult to draw using a tablet, and use Photoshop to animate. I haven't had a lot of experience with both, so I decided to use this brief as an excuse to learn a lot about these techniques. Initially I found it difficult to draw using a tablet because I was constantly switching between different tablets. However I feel as though I have gained a lot of experience with drawing using a tablet in Photoshop.

I feel that my final animation resonates the style that I was aiming for. The limited colour palette and sketchy lines is what I was comfortable with, and also enjoyed the look of in other animations. Even though I was heavily influenced by various Animations and pieces of artwork, I have a sense that I have accomplished a personal style within my animation.

Backgrounds are something I definitely want to work on in the future. Even though I wanted my background to be simple, I still feel that a lot of work could of been done to create more of an atmosphere.

The most difficult thing I found when creating this animation, was the opening scene where the lure is bobbing up and down and then the fish comes along. I had to re-do that scene about 5 times as I was really unhappy with how it turned out each time. I still feel disappointed about how the shot turned out. If I was to re-do the scene again, I would definitely try to reference materials and real life in order to mimic them in the shot. However, this could prove to be difficult as the style I was aiming for is quite abstract.

I am also very unhappy about the end shot, where the fish sinks down into the sea, and his "dorsal ray" flies up into the air and sinks with him. I feel like a lot more frames and movement could of gone into the dorsal ray to successfully convey the weight and elasticity.

I feel that I was a lot more successful with time management with this project. I spent about two weeks designing the character and researching into colours and designs. It then took me a few days to get used to using a tablet, and then about 2 weeks to create the animation itself. I then spent about a week perfecting shots and making sure that everything was consistent. It then took a few hours to find and add sound. Next time, I would like to create my own sound.

The part of my animation where I had the fish coming up and out of the water was the most difficult. I wanted the movement to be smooth and precise. Even though I managed to achieve this, I still felt like the time I had spent on it hindered the progress of the rest of my animation.

When adding sound to my animation, I used Premier. I found this to be easy and quick to understand as I am still learning different programmes.

Overall, I feel that my animation and the production that had gone into it was successful and have taught me useful skills that can be applied into future projects. However, I do feel that I could of added a lot more movement if I hadn't focused mainly on the fish coming out of the water so much.

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