Sunday, 17 January 2016

Visual Language - Study Task 2 - Captain Character - Basic body shapes

                                                                                                         












Here I created various body shapes using basic geometric shapes. Because I wanted my character to be round and plump, I stuck to using spherical shapes. I feel that I quickly captured a rough visual shape of my character through the use of basic shapes.

In the image on the right, you can see that in the top right corner that I attempted to introduce rectangular shapes into the design. Straight away you can see a change in the look of the character. I decided that this square shape wasn't right, and didn't fully fit into the look of the character. My aim is to create a round and plump character to fit in with his unhealthy and lazy lifestyle.

I want my character to have bad posture due to the fact he works in an office, which is achievable by using spherical shapes, and the position of the head, which is demonstrated in the image on the left. With the placement of the two circles that make up the body I was able to create a slouched body shape. By having the bottom circle larger, and placed more forward against the shoulder and back circle, I was able to create the lazy vibe that I want my character to have.

When it comes to limbs, it is clear that I went from one extreme to the next. I initially used long, rounded shapes as the arms and legs. Personally I felt as though this made my character look too bulky. I wanted a perfect mix of round, large features as well as small features in order to fit in with his facial features. With this in mind, I decided to go in the opposite direction by drawing his limbs using thin, pointed shapes, which is presented in the image on the right. I feel as though these are key features in my character.

I understand the importance of experimenting with shapes when initially designing a character. I understand that using sharp, angular shapes can shift the look of a character and reflect on their personality. With this in mind, I have decided to stick with the circles for the base of my character.

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